Page 2 of 3

x

Posted: Tue Jan 10, 2006 5:14 am
by Anderspish
I personally don't like what WoW did to VT in regards to raiding, and phat uber loots, but the guild has no choice because people want to see the endgame. Any game that divides players who have been running together for awhile is not that great a game no matter what the content is.




Amen brotha! Exact same thing happened to Ook Ook on their server. They've been running together for how many years? They finally had to break up so they could go join various super-guilds to see endgame. Some game you guys got there. :wink:

Posted: Tue Jan 10, 2006 10:37 am
by Rhylith
Thing is Dar, the only difference aside from the availability of end game content and a couple mildly annoying people that everyone ignores and has muted on vent anyways that you would have experienced from the guild merger was a different guild tag above your head. For the most part I still play almost entirely with VTers aside from raid nights. The invite was available to every single member of VT, so the decision not to merge was entirely yours. My friendships with the rest of the VTers, whether they're in nc or have moved on to other guilds, are still just as strong. VT is about the people, not the guild name. Everyone was having a hard time enjoying pug baron runs for the 50 billionth time, so we made a decision that would allow us to still see our friends yet be able to enjoy the end game content. I'm sorry that you didn't see it as a way to strengthen the gaming experience for all of VT, and instead freaked out at the change of guild tag.

By the way, in the time it took you to buff up for RvR and find a single fight without getting zerged down, we cleared molten core and killed the 40 or so horde outside too.

Posted: Tue Jan 10, 2006 11:09 am
by Lilae
Yeah, we definately need to do a VT peasant ganking session again.. that was the most fun I've had in a long time. :D

Me, Jeff, Chad (on his hunter), Sepolevne, Cephas, and Jeff's 2 roomates... then Jorm joined us on his hunter.

We had just finished a long quest line that had lain dormant for a while, did it all together, and got this neat little trinket. When you use it, which you can every 10 minutes, it calls 3 peasants to fight for and protect you. We rode around WPL finding horde, would let them finish whatever mob they were fighting first, then let loose the peasants while we cheered and clapped for them. Must have been pretty bewildering to see a group of 7 alliance, only to be taken down by 18 or so screaming peasants.

Posted: Tue Jan 10, 2006 12:12 pm
by Spehonfyr
Phisto and Darukh sitting in a tree....K I S S I N G....

Posted: Tue Jan 10, 2006 12:58 pm
by WUNBadassTHANE
Rhylith wrote:Thing is Dar, the only difference aside from the availability of end game content and a couple mildly annoying people that everyone ignores and has muted on vent anyways that you would have experienced from the guild merger was a different guild tag above your head. For the most part I still play almost entirely with VTers aside from raid nights. The invite was available to every single member of VT, so the decision not to merge was entirely yours. My friendships with the rest of the VTers, whether they're in nc or have moved on to other guilds, are still just as strong. VT is about the people, not the guild name. Everyone was having a hard time enjoying pug baron runs for the 50 billionth time, so we made a decision that would allow us to still see our friends yet be able to enjoy the end game content. I'm sorry that you didn't see it as a way to strengthen the gaming experience for all of VT, and instead freaked out at the change of guild tag.

By the way, in the time it took you to buff up for RvR and find a single fight without getting zerged down, we cleared molten core and killed the 40 or so horde outside too.

No way you cleared MC in 20m. :P

Posted: Tue Jan 10, 2006 2:45 pm
by Anderspish
Rhylith wrote:Thing is Dar, the only difference aside from the availability of end game content and a couple mildly annoying people that everyone ignores and has muted on vent anyways that you would have experienced from the guild merger was a different guild tag above your head. For the most part I still play almost entirely with VTers aside from raid nights. The invite was available to every single member of VT, so the decision not to merge was entirely yours. My friendships with the rest of the VTers, whether they're in nc or have moved on to other guilds, are still just as strong. VT is about the people, not the guild name. Everyone was having a hard time enjoying pug baron runs for the 50 billionth time, so we made a decision that would allow us to still see our friends yet be able to enjoy the end game content. I'm sorry that you didn't see it as a way to strengthen the gaming experience for all of VT, and instead freaked out at the change of guild tag.

By the way, in the time it took you to buff up for RvR and find a single fight without getting zerged down, we cleared molten core and killed the 40 or so horde outside too.



To some people, a guild tag means a lot. I understand both sides of the issue. Here is a well-written post from Cicero:


When DAoC was still pre-beta, a group of us from Everquest decided we'd move to DAoC. We picked out the realm we wanted to be in, and when server names were released, we picked our server.

When DAoC was released, we all came together and formed Jormungander just as soon as we were able to scrounge together the coins to register the guild. I, along with a few close friends, founded Jormungander under the dream and principles of friendship, camaraderie, and passing time together online. Not so much of a guild really, as an extended family, separated by geography, and with a genuine concern and respect for each other, and a desire to share time in each other's company.

Back in those days bersekers were so bad to play it's almost comical how frustrating it was. Warriors did more damage than 'zerkers, and could wear better armor to boot, without RRs or immunity timers, mezzes lasted until the folks decided to come along and kill you, and 'zerkers had no range capabilities for pulling -- whatsoever -- , so for experience, I had to literally just walk into a pack of enemies and hope I could kill one or two and save enough endurance to sprint away from the others before they killed me. Or find greens or blues and hope I could kill 4 or 5 of them on a full bar of endurance/health, and berserk, and endurance was critical to save because that's where bear-form came from in case things got really bad, so even styles were out.

I wouldn't play anything else though, because that was my name, and I wanted it, and I continually had faith that on "the next patch", Mythic was going to make things right. So, I decided to start weaponsmithing and just lay low until they fixed berserkers. So, I made weapons. First the handle, and I'd wait a full create-time for the handle, then the blade, and I'd wait a full create-time for the blade, then combine the two into a finished product, and I'd wait for that. Not those short, speedy wait times like they have today, with the fast skill gains to boot, no, it was LONG wait times, per step, and weaponsmithing had 3 steps per item. And I stood in Gna Faste and I crafted weapons. For 1140+ skill-points, I crafted weapons, for my guild, and for my realm.

To the point that that became a very real second job to me making weapons for my realm after I got home from work. People would send me emails, post to the message boards, post to VN boards, private tells, you name it - I always had a list of weapons to make, at 3 steps each from 91% - 100% quality, every afternoon, and folks all wanted 98-99s minimum. 99s were rare back then, but masterpieces were so rare no one even asked for them.

Then came some personal troubles in my life which ultimately led to my getting a divorce down the road, but which necessitated me stepping away from DAoC for a while. Unfortunately, Cicero was the realms only LGM weaponsmith and I felt an obligation to my realm to be there for them, so asked any guildies if they wanted to play Cic to keep him available to Midgard and look after folks, and Bloodfist, another longtime personal friend and guildie from EQ, and one of the co-founders of the guild, said he'd take care of it, so I gave my account to him to play for me while I was away, and I left Jormungander in the capable hands of Spehonfyr and Bronnko and slipped away.

And I was away for a long time, getting my life in order and getting things squared away at home. I got into some big projects at work that demanded a lot of time, and my personal life at home continued to deteriorate as my ex-wife and I headed inexoribly for divorce, which ultimately left me personally crushed at the loss of my son for several months thereafter. I still don't think I'll ever fully come to terms with seeing his bed empty 26/30 nights a month. But in my heart, I did not forget or leave Jormungander, or my friends there. Things just weren't to a point where I could play DAoC. It didn't help that my memories of the game were of a horribly broken berserker class in the early days of the realms.

Finally, I was at a point where I was able to come back to DAoC. Before coming though, I went back and played EQ for a time, then CoH, then Matrix Online, but it just wasn't the same without the people. By this time Bloodfist had been playing Cicero for a long time in my absence, and had built him to level 50, ML10, with lots of artifacts, and had several other level 50 characters on my old account as well, so I just quietly created a new account, with a new character of what I remembered used to be a fun class, and went from there. Blodsteinn was born, and I returned to Jormungander - and my friends.

Sure, when I came back Jormungander was down on membership, but all of DAoC is. Bronnko was becoming disheartened with the game, and the burden of carrying on the dream, when many others had given up or quietly moved on. I admire and respect him tremendously for what he did to keep the guild and the name going for so long with so little help, but I thank him, and Spehonfyr, and everyone else who kept the guild alive while I was away. At some points when my life was getting pretty low, it was a consolation to me that at least something had worked out like intended.

And even though I was away from the game for a while, I was never away from the players in spirit, or for a good length of time on the forums, but what I learned was that even though the forums are good, they're no substitute for being online and being able to share a virtual realm playing together. Geography can be a problem, but virtual worlds provide us with the companionship and camaraderie that our psyches long for in today's fast-paced world or going to work, then going home, with little time left over for visiting or socializing with others face to face.

When I returned to DAoC, the first time I saw Cicero -- was a tough moment. In some ways it was like my little boy was all grown up now, and I was glad that James was true to his word, and I was proud to see what he'd done, but it hurt that he had taken him out of Jormungander. I just felt like that was his home and where he should be.

As Cicero, I, along with a group of friends, founded Jormungander. And whether they're here now or not, I'm here. It was my dream, and my hope for why we ever moved to DAoC, and I just can't turn my back on that. It's also one of the few things I had to be proud of during some very bad times in my life, and the primary reason that I returned to DAoC.

I'll support you guys 100% in anything you do, and I'm looking forward to RvR, but to me <Jormungander> isn't just a guild tag, it's a personal committment, and I hope you guys don't think negatively of me for it. I'll be there for you with anything else you could ask of me.

Posted: Tue Jan 10, 2006 3:42 pm
by WUNBadassTHANE
Nice post.

Posted: Tue Jan 10, 2006 6:27 pm
by Cheshirekitty
hear Hear Cicero!!!!

There are always 2 sides to every story..

and in the end , we each spend our 15$ a month how we see fit

but let me tell you....way back like what 3 years ago..or therabouts....I was playing DAoC in a guild called Deathbringers....my friend Brandy was a co-Gm in that guild so I joined them and played....eventually the guild fell apart...people stopped playing etc....well we were in the Volsung Alliance at the time....an I had grouped with Naomi and Chad before....so one nite..I made this desperate plea to Naomi....please please please..can I join your guild....at the time they werent recruiting new members...but luckily they were all drunk that nite..and I managed to slip through the cracks...and new friendships were born...through them I started RvRing more...I met Grym, Bridog, Oz, Pishy, and countless others...and in like a matter of months I was almost RR5...then Toa and New Frontiers came out....and then WoW was released....I went and did the Beta with my boyfriend Brad.....and I felt lonely...
no Phisto to offer mustache rides every nite...no Jorm going LD all the time...no Grym to lead us in RvR....no Pish or Bri to go play in traffic...no Darukh getting pissed off and telling people off....my gaming life wasnt complete...
I played WoW/horde for quite a few months with some Rl friends...but we kept having problems with our server Kil'jaeden...so one nite I went to Thunderlord...and saw Lilae, Turc and Darukh...and I never went back to Kil'Jaeden...I brought Brad, Brandy, Adam, Chris and a few others over...and when we had enough people...Volsung Tribe was reborn....then slowly some old DAoC people started playing with us...I even played with them dirty albses!!!!!
some RL issuse came up.....and I had to cut my play time back, Brad got bored with the game..and so did Chris...because...we werent a big enough guild to really experience that end game content...so most of VT merged with Nerdcraft....Brad and I came back..and I was sooooo hesitant to join Nerdcraft...because it was all these new people....I didnt really feel that I could be myself in guildchat....but true to most....VT people usually just grouped together unless it was a MC raid...etc
Now, my life is different....I dont have all the extra time to play like I used to...and everytime I logged onto WoW....it got worse....the game wasnt so casual anymore...all the end game instances..that unfortunately because of living on the west coast and playing a central server, raids started usually when I was still at work...or on my way home..or on days when I had other obligations and couldnt afford to spend 4-6 hours playing a game....
It makes me sad....to see that we've all grown apart in our gaming....that VT isnt the guild that it used to be physically!!!

But Damn it once a Vter always a VTer

I miss all my old WoW buddies...although I dont miss the game that much
and I'm glad to be in touch again with my old DaoC friends!!!!

I dont know why I just wrote this novel...but I guess I had to get that off my chest..or something


speaking of chests!!!<img src="http://i19.photobucket.com/albums/b176/gwenc/tilaboobie.jpg" alt="Image hosted by Photobucket.com">

Posted: Tue Jan 10, 2006 9:58 pm
by Spehonfyr
I usually come out of left field when the time is needed and say something serious and pointed. Reading what you all have wriiten above, there is really nothing I can add. I love you guys....and even being in Iraq away from the game....its not the game that has been important...its the friendships.

Posted: Tue Jan 10, 2006 11:10 pm
by McPhisto
Ahhhhh kitty... u know how to defuse the situation.. any more ??

Posted: Wed Jan 11, 2006 12:30 am
by Lilae
There is nothing, no new game, no bright lights shining down promising riches and rewards, no uber lewts that can keep me from you all. This is why I love these boards so much.

I will admit I've been a bit depressed about so many people going back to DAoC, especially since I enjoy World of Warcraft so much and I'm torn between a game I enjoy without most of my VT family and a game I dislike where I can be with you guys.

I tried very very hard when WoW came out to get all of us together, making toons on Dragonmaw with the aussies, and ultimately forming a guild on Thunderlord which was where my husband and friends from my time on Mid/Kay and Alb/Galahad.

Yes, I played Alb/Galahad for a couple of months after Lilae was cancelled with Lurid Wrath and made some very good friends with some very awesome people. I wasn't happy there though, because it always felt like a betrayal... Yes I did have fun a few times, but mostly in the levelling up with the guild and the cameraderie that comes with it. Once my sorc made 50 and was decked out in every uber artifact and spellcrafted armor piece in existence, I still hesitated in RvR. I was taken from a comfortable group where it was ok to mess up sometimes into a place where I had to be the best all the time, every time. Running with some of the best players on Alb, I felt like a total moron. My toon had been PL'd, played in my absence, and I never had the chance to really grow into her like I did with my shaman. It was very upsetting and it didn't take long for me to just refuse to do it anymore. That was when I started playing WoW.

When Volsung Tribe on Thunderlord grew to the point where we had 20 players online in prime time, it was very exciting. This was before the pvp content really came about, so lots were still leveling up. Unfortunately, WoW makes it nearly impossible to power level, so there wasn't a good way to integrate new players with seasoned players. This made people feel left out. The more experienced players felt that they couldn't get the best content in the game because of the small size of the guild, and the new players couldn't get a group. The answer seemed to come with merging with nerdcraft. I know some of you thought this was a bad decision, but it was the best one I could have made at the time. Those of you who were there know how much I agonized over it and you also know how many times I said No. When it came down to choosing whether to lose the friends I'd made or stay with them, I chose to stay. That's the simplicity of it all.

Blizzard makes it difficult for people to game together like they can in DAoC. I understand that. If there had been a way to make an alliance I would have done it. If there had been a way to get enough people into VT that I trusted and liked to do end game content I would have done that. Bottom line is... I guess... I came here because Chad did and I want to game with him. I hated it when he was playing SWG and I was still in DAoC, I hated it for the month he was in WoW without me. I've reactivated DAoC three times since I quit.. each time having one or two days where I had a good time but mostly emptiness. Checking items, prices, rent on guild house, alliance matters, guild roster, etc. each time.

I guess I'm rambling too much, but there it is. I miss the days of traipsing around the old Alb frontier dodging agro and screaming "PeMilk" for no reason at all, I miss the countless hours of seeing nothing with a group consisting of 3 thanes, 2 skalds, a shaman, a runemaster and a bonedancer, before being unceremoniously annihilated by a zerg. I miss those things, but I don't miss the anger and frustration that came with them.

I'm not sure what I'll do now.

Posted: Wed Jan 11, 2006 5:08 am
by Pompous
I didn't quit WoW due to the proposed merge or anything like it....RL made me quit both games for a couple of months.

I took advantage of Mythic's welcome back offer and checked out the game once more, and reactivated WoW. I went to RvR one night, spent a half hour waiting for an instance, played maybe 10 minutes, then it was over and back in line. That was the reason I never came back to WoW for the most part. Whatever you wanted to do took forever to set up, and now that I work days, I dont have huge chunks of time like I used to. Besides, I hated the ganking in the contested zones. Always did, always will. The PvP I tried (and there was probably not enough of an effort on my part) I just did not like.

In DAOC, I was lonely at first, but as I hung around, I finally started to find a bunch of familiar names floating around and eventually started feeling at home again. Now I am seeing a few more people starting to come back, and I am both happy for them coming to DAOC and saddened for the people they leave behind in WoW.

Yes, DAOC is the same old game. But in several significant ways it has changed. They have pretty well fixed lag in TOA. The fact that if you get credit for an artifact, you can get it makes them much easier. The difficulty of PVE has been toned down in a lot of places, so that if you like PVE it is still fun but you don't necessarily need 3 or 4 groups to do an ML.

New porters have been added in several locations so transportation is much easier than it used to be, and copying a note from Blizzard, you have recall stones now, and of course, horses were finally added!

RvR? Well from what I see (being a casual RvR type) the day of keep sieging has eased a bit. I have spent a couple of days roaming with Pish while he tries (so hard) to teach me the ropes, and we actually find not only less than zerg size enemy forces, but often soloers or duoers as well.

All in all it is the same game, but a lot of it has been polished up and given a new coat of paint. The appeal for me is that I can log in, play for a couple of hours, and log out without having to worry about keeping my title in place, etc.

I miss you guys a lot, you gave me a home and friendship when I needed it, and I really felt guilty when I left WoW. I am so glad things worked out with Nerdcraft - they seemed like a good bunch of people - and am glad you are having a blast there still.

My leaving had nothing to do with the VTers or their moving to Nerdcraft...in the end i figured that DAOC was less frustrating than WoW.

Can't wait for teh next great game .... maybe we will play together again.

Posted: Wed Jan 11, 2006 5:08 am
by Lager
Do whatever you want Lilae. No one is obligated to play one game or the other. I was merely expressing my opinion of WoW just like Rhyllith was expressing his when he said "DAoC is horrible!" - No need to get all defensive there Jeff we all know the story. Main reason I left was more to do with my marital life and less to do with splits, mergers, etc...

As far as the next game is concerned... This is the next game for me, and the last MMORPG. I am having too much fun drinking, shooting things, and I'm excited by the prospect of having no strings attached sex with as many women as I can.

Posted: Wed Jan 11, 2006 5:14 am
by Spehonfyr
Well, I was sucked into the World of Iraqcraft...and I am not one bit happy. luckily my membership is about to expire!

Posted: Wed Jan 11, 2006 5:23 am
by Pompous
BTW Speh, do people still use terms such as "short!", "back to the world!" and "FIGMO!" ?